Flash Forward Experience site
Tuesday, September 29th, 2009We at Visual Jazz have just launched a new microsite for the Channel 7 show Flash Forward. The Flash Forward Experience site.
Flash Forward the TV show is about a mysterious global event that causes everyone on the planet to simultaneously lose consciousness for 137 seconds (2 minutes, 17 seconds), during which time people worldwide see what appear to be visions of their lives six months in the future. The event results in some deaths and leaves the survivors wondering if what they saw will happen.

The site that we have built is a hype-piece that shows a sneak-peak of the show. It’s basically a trailer viewer, but presented i a unique way using augmented reality
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The instructions on the website inform the user that they must print this ‘marker’ and have an enabled webcam. Once you’ve got those two things you can start playing around with augmented reality. The show features a busted up city (which is the result of everyone falling unconscious for 1:17), and the marker that you are holding displays this city on top of it using some image recognition technology developed by our friends at Boffswana. The city itself was modelled in Maya and then brought into 3DSMax to be exported as a .dae file using a Collada exporter. We then use Papervision3D (via Flash) to import the model and display it real-time in 3D.

The image recognition works out which orientation the marker is on and so any direction it is facing in will always trigger the city to be directly facing the camera so that you can see it in it’s best view. Some of the nice little touches that we put into this city are promo billboards for other Channel 7 shows, a chinook circling the main building in the centre of the scene and a tiny video playing on a mini video screen on the main building.
You can twist the marker around in front of your camera to explore the city from different angles, but if you turn the marker around 180 degrees the back-drop of the city is revealed as a bigger screen with which to show the feature promo for the show.

It was a great project to work on with an extremely quick turn-around and a lot of technology flip-flops along the way. We were originally going to be using some hardware-based 3D technology that runs within a dedicated plug-in to show the city which would have allowed us to have a much more detailed city display and would have also allowed for natural feature tracking to be employed in stead of the high contrast glyph. This basically means that we were going to use a photo instead of the black and which marker to instigate the 3d scene. The spec ended up changing and we used flash with Papervision3D in the end. Which meant that we potentially had a wider audience using the site as there are no 3rd party plugins to install, but it also meant that we needed to re-model the city to fit within the confines of Papervision3D’s modest maximum polygon count.

At the end of the day i’m very happy with the result. Some may see it as a bit of a gimmick, and that’s fine, i respect that. in a sense it is, but it’s still damn fun to play with.






